Four Types of RPG Players for One Great Game Written by James on Friday, June 6, 2008 at 5:00 am Often, there are bouts of open hostility between players of different RPG systems. You have the Storytellers, the d20 players, the GURPS, the Palladium guys, and all manner of other system evangelists. You know the type – 95% of their collection is from one system, and they foam at the mouth when someone says something bad about their favorite (or something good about another). Really, though, it’s not about the system. It’s about the playing style. Storyteller fans usually favor story, drama and romance (in the 18th century version of the word). d20 fans are often more into strategic combat and mechanical progression. GURPS fans love realism, and Palladium fans…well, they almost exclusively love the setting itself first and foremost. In role-playing groups, these play styles boil down to four distinct types: The Creative The Creative is interested primarily in telling a story. Whether she uses words, pictures or sound, she generally has a creative occupation or bent outside of gaming too. Bloggers make for great Creatives in gaming. A Creative is happiest when she is exploring the nuances of the human condition with other players. Because of her interest in story above all else, sometimes she grates on the nerves of Warriors. Creatives are best matched with Socialites, who can provide complex levels of interaction. The Warrior The Warrior loves combat and strategy. Sometimes he has a keen mind, and other times he just enjoys the bloodshed. Frequently, this type of player has a competitive spirit. Of all the types, the Warrior enjoys locking horns with the GM and, sometimes, other players. This isn’t necessarily a bad thing, though the Warrior’s penchant for favoring rules over story can get on the nerves of the Creatives. Warriors are best matched with Scientists, as Scientists understand Warriors’ love for rules best of the four types. The Scientist There’s a Scientist in almost every gaming group. Sometimes they take the form of “rules lawyers” or “munchkins” whose negative traits can put them at odds with the group, but often they’re just very interested in the rules of the game. Scientists like tinkering with applications of the rules to discover new effects and ways to play the game. A friend of mine who played AD&D fit this type – he managed to somehow figure out a way to eliminate a small army of kobolds using a single lightning spell indoors, all in perfect keeping with the rules. Scientists can be creative, but they usually focus on rules instead of the story. Scientists are best matched with Warriors, if only because Warriors make for great guinea pigs. The Socialite The last type, Socialites, is interested primarily in just having fun with a group of friends. For them, no aspect of the game is more important than this. Socialites are perfectly happy to call a game off mid-session if something more interesting grabs their attention. Socialites, rather having a short attention span, prefer just to hang out and enjoy themselves. This can be the death of a serious gaming group if the others aren’t Socialites also, but in the right situation, Socialites can bring life to an otherwise boring campaign. Socialites are best matched with Creatives, as they love interacting with equally energetic people. Keeping these types of player in mind when building a gaming group can make the whole experience a lot more fun. Mixing up play styles every once in awhile can shake up a stale campaign, too, so if you’re usually in the Creative frame of mind, playing a Warrior style game can bring a fresh perspective to the game and restore your creative juices. By the same token, if you’re used to playing a Socialite type of game, try going for a Scientist style in your next adventure – you just might enjoy the new conversations that can pop out of examining the rules. This guest post was written by Ben Overmyer, artist, writer and cofounder of Silver Gryphon Games. |